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Software Architecture

People

Pautasso C.

Course director

Description

Architecture is not only necessary as the global blueprint to manage the complexity of large software systems, but should also be seen as the focus of the main design decisions influencing the quality attributes of the resulting system. Content: Quality Attributes, Descriptive vs. Prescriptive Architecture, Architectural Modeling, Architectural Styles and Patterns, Modularity and Components, Reusability and Interfaces, Composability and Connectors, Compatibility and Coupling, Deployability, Portability and Containers, Availability, Scalability and Services, Flexibility and Microservices

Objectives

This class teaches the students to structure complex and large software systems using software components, containers, services and connectors while keeping track of the rationale behind their design decisions with architectural decision records.

Sustainable development goals

  • No poverty
  • Zero hunger
  • Good health and well-being
  • Quality education
  • Gender equality
  • Clean water and sanitation
  • Affordable and clean energy
  • Decent work and economic growth
  • Indusrty, innovation and infrastracture
  • Reduced inequalities
  • Sustainable cities and communities
  • Responsible consumption and production
  • Climate action
  • Life below water
  • Life on land
  • Peace and justice strong institutions

Teaching mode

In presence

Learning methods

Following a flipped class method, it features a mix of theoretical lectures with weekly modeling assignments and design workshops presented by the students.

Examination information

Mastery checks during the semester followed by an optional oral exam

Bibliography

Compulsory

Education

Prerequisite