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Computer Architecture

Descrizione

The class teaches the basic principles of how a computer functions, from the very basic building blocks (transistors and logical gates) to the more complex components (CPU, memory, buses, I/O interfaces). Students learn how one can describe the basic operations in a computer using digital logic, and how these operations can be realized in both hardware and software. Students gradually combine these basic operations into a "microarchitecture" -- a software-controlled datapath that connects digital memory with an arithmetic-logical unit -- on which one can then build more and more complex "layers" that will finally allow the writing of complex programs in human-readable programming languages. This knowledge not only forms the basis for understanding how something as complex as a modern computer actually works, but is also a pre-requisite for learning about many advanced topics in informatics, such as Hardware/Software Co-Design, System Programming, Compilers, and Operating Systems.

 

REFERENCES

  • "Structured Computer Organisation", Andrew S. Tanenbaum, Todd Austin. 6th Edition (International), Pearson Education, 2012, ISBN-10: 0273769243, ISBN-13: 978-0273769248

Persone

 

Langheinrich M.

Docente titolare del corso

Laporte M.

Assistente

Scarabottolo I.

Assistente

Informazioni aggiuntive

Semestre
Autunnale
Anno accademico
2019-2020
ECTS
6
Lingua
Inglese
Offerta formativa
Bachelor of Science in Informatics, Corso di base, Corso, 1° anno